I used this for my uni project, it looks so amazing and cute! Loved it!
Animated top down character base template
A downloadable asset pack
This is a base animated pixel art character template for 2D top down games.
Contains 3 variations(no weapon, with sword and shield, with pistol).
Character size is 16x16 pixels made in a 64x64 canvas.
You can use and modify this asset to fit your needs, for commercial and non commercial games, but please, don't resell or redistribute this asset, even modified.
Please, rate this asset and leave your suggestion in the comments below.
Click download now to get access to the following files:
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Thank you very much!
Feel free to share your york here, if you want!
University Final Project 1 by Vasco Almeida (itch.io) Here's the link.
Sorry I didn't credit you yet, I've just been overwhelmed with all the uni stuff!
Thank you man, i was planning to make a 2D game but I don't know how to draw characters, you saved me
I really like the style of this ^-^ Looks great!
Just asking if you're doing commissions for characters in this style and if you're planning on doing more characters based on this template :3
(also using a few other of your assets. Keep up the great work)
I'm closed for commissions, sorry...
And yes, i planning to do more characters in this style and more animations too.
This hero is awesome! Great job.
Look good. wish you had more in this style with multiple directions
I have plans to do more characters based on this template.
Two minor things: the sword doesn't move on the forward and back walking animations. The side roll looks like it's missing a frame maybe? That could just be me though.
Keep it up!
Yes, the sword only moves on the side walk animations.
The roll animation have 4 frames for each side. It's exactly like in gif examples.
It's looking really good, imo, it's just missing a "hurt" animation.
I think the damage effect would be better if it was done within the game engine, with a knockback or flash effect. But thanks for the feedback, I will try to create a decent animation for the damage and add it if I like the result.